<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[CP设计动力]]></title><description><![CDATA[]]></description><link>https://blog.csdn.net/cpdp</link><language>zh-cn</language><generator>https://blog.csdn.net/</generator><copyright><![CDATA[Copyright &copy; cpdp]]></copyright><item><title><![CDATA[我们来测试一下trackback引用]]></title><link>https://blog.csdn.net/cpdp/article/details/1068286</link><guid>https://blog.csdn.net/cpdp/article/details/1068286</guid><author>cpdp</author><pubDate>Wed, 16 Aug 2006 09:02:00 +0800</pubDate><description><![CDATA[我们来测试一下trackback引用http://blog.adkchina.com/trackback.asp?tbID=8成功！ ]]></description><category></category></item><item><title><![CDATA[DirectX.Capture]]></title><link>https://blog.csdn.net/cpdp/article/details/33255</link><guid>https://blog.csdn.net/cpdp/article/details/33255</guid><author>cpdp</author><pubDate>Sat, 03 Jul 2004 20:01:00 +0800</pubDate><description><![CDATA[DirectX.Capture Capabilities of the audio device such as min/max sampling rate and number of channels available. Minimum number of audio channels. Maximum number of audio channels. Granularity of the ]]></description><category></category></item></channel></rss>